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<i3D name="tanque_baixo.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
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    <File fileId="16" filename="$data/maps/textures/shared/snow_normal.dds"/>
    <File fileId="8" filename="$data/maps/textures/shared/snow_specular.png"/>
    <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="17" filename="$data/shaders/snowHeapShader.xml"/>
    <File fileId="10" filename="$data/shared/window_diffuse.dds"/>
    <File fileId="12" filename="../texturas/galpao_diffuse.dds"/>
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    <File fileId="22" filename="../texturas/galpao_vmask2.dds"/>
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    <File fileId="3" filename="../texturas/tanque_vmask.dds"/>
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    <Material name="unnamedMAterial_mat" materialId="12" diffuseColor="0.501961 0.501961 0.501961 1">
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</i3D>
