<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="MODELO9.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="$data/maps/textures/shared/snow_diffuse.dds"/>
    <File fileId="2" filename="$data/maps/textures/shared/snow_normal.dds"/>
    <File fileId="3" filename="$data/maps/textures/shared/snow_specular.png"/>
    <File fileId="9" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="4" filename="$data/shaders/snowHeapShader.xml"/>
    <File fileId="10" filename="../texturas/extras_vmask.dds"/>
    <File fileId="6" filename="../texturas/galpao_diffuse.dds"/>
    <File fileId="7" filename="../texturas/galpao_normal.dds"/>
    <File fileId="8" filename="../texturas/galpao_specular.dds"/>
  </Files>


  <Materials>
    <Material name="neve_mat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="neve_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="telhado_mat" materialId="7" customShaderId="9">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
      <Custommap name="mMaskMap" fileId="10"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="MODELO9.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="galpao" clipDistance="500" nodeId="12">
      <TransformGroup name="clearAreas" nodeId="13">
        <TransformGroup name="clearArea1Start" translation="-7.20865 0.0203463 -3.98067" nodeId="14">
          <TransformGroup name="clearArea1Width" translation="14.4614 1.42109e-16 4.54747e-15" nodeId="15"/>
          <TransformGroup name="clearArea1Height" translation="0 -7.10543e-17 6.9996" nodeId="16"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="17">
        <TransformGroup name="levelArea1Start" translation="-7.33964 0.0101193 -3.98206" nodeId="18">
          <TransformGroup name="levelArea1Width" translation="14.4609 1.66533e-16 3.55271e-15" nodeId="19"/>
          <TransformGroup name="levelArea1Height" translation="0 -5.55112e-17 6.62248" nodeId="20"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="21">
        <TransformGroup name="indoorArea1Start" translation="-6.02856 0.0210083 -2.86293" nodeId="22">
          <TransformGroup name="indoorArea1Width" translation="12.1063 0 0" nodeId="23"/>
          <TransformGroup name="indoorArea1Height" translation="0 0 5.47495" nodeId="24"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="25">
        <TransformGroup name="testArea1Start" translation="-6.76539 0 -3.37276" nodeId="26">
          <TransformGroup name="testArea1End" translation="13.6326 0 6.01742" nodeId="27"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="28">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-6.76996 0.0458794 -3.51242" nodeId="29">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="13.8076 0 5.92069" nodeId="30"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="vis" translation="0 -0.03 6" nodeId="31">
        <Shape name="neve" translation="0.882996 3.8677 -5.87125" shapeId="1" clipDistance="120" nodeId="32" castsShadows="true" receiveShadows="true" materialIds="5" weatherRequiredMask="0x400"/>
        <Shape name="galpao_pequeno" translation="0 2.04152 -6" shapeId="2" clipDistance="500" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="7"/>
        <Shape name="coll" translation="0.007849 2.038 -5.99418" shapeId="3" visibility="false" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" clipDistance="300" nodeId="34" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
