<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="silo.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/maps/textures/shared/snow_diffuse.dds"/>
    <File fileId="5" filename="$data/maps/textures/shared/snow_normal.dds"/>
    <File fileId="6" filename="$data/maps/textures/shared/snow_specular.png"/>
    <File fileId="12" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="29" filename="$data/shaders/glowShader.xml"/>
    <File fileId="7" filename="$data/shaders/snowHeapShader.xml"/>
    <File fileId="32" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.png"/>
    <File fileId="28" filename="$data/shared/default_specular.dds"/>
    <File fileId="31" filename="$data/shared/window_diffuse.dds"/>
    <File fileId="13" filename="../texturas/extras_vmask.dds"/>
    <File fileId="21" filename="../texturas/galpao_diffuse.dds"/>
    <File fileId="22" filename="../texturas/galpao_normal.dds"/>
    <File fileId="23" filename="../texturas/galpao_specular.dds"/>
    <File fileId="17" filename="../texturas/grade_diffuse.dds"/>
    <File fileId="18" filename="../texturas/grade_normal.dds"/>
    <File fileId="20" filename="../texturas/grade_turbina_vmask.dds"/>
    <File fileId="19" filename="../texturas/grade_vmask.dds"/>
    <File fileId="25" filename="../texturas/luzes_diffuse.dds"/>
    <File fileId="26" filename="../texturas/luzes_normal.dds"/>
    <File fileId="27" filename="../texturas/luzes_vmask.dds"/>
    <File fileId="9" filename="../texturas/silo_diffuse.dds"/>
    <File fileId="10" filename="../texturas/silo_normal.dds"/>
    <File fileId="11" filename="../texturas/silo_vmask.dds"/>
  </Files>


  <Materials>
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      <Normalmap fileId="2"/>
    </Material>
    <Material name="grade_mat" materialId="6" customShaderId="12">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <Custommap name="mMaskMap" fileId="20"/>
      <CustomParameter name="dirtMossMix" value="1 0.79"/>
      <CustomParameter name="snowScale" value="0"/>
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lampadas_mat" materialId="8" alphaBlending="true" customShaderId="32">
      <Texture fileId="31"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="28"/>
    </Material>
    <Material name="luzes" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="29">
      <Normalmap fileId="2"/>
      <Glossmap fileId="28"/>
      <CustomParameter name="lightControl" value="2"/>
    </Material>
    <Material name="luzes_textura_mangueira" materialId="10">
      <Texture fileId="25"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="27"/>
    </Material>
    <Material name="moega_neve_mat" materialId="11" customShaderId="12">
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
      <Custommap name="mMaskMap" fileId="13"/>
    </Material>
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      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="silo_mat" materialId="13" customShaderId="12">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <Custommap name="mMaskMap" fileId="13"/>
      <CustomParameter name="snowScale" value="0"/>
    </Material>
    <Material name="silo_neve_mat" materialId="14" customShaderId="12">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <Custommap name="mMaskMap" fileId="13"/>
    </Material>
    <Material name="telhado_mat" materialId="15" customShaderId="12">
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      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
      <Custommap name="mMaskMap" fileId="13"/>
      <CustomParameter name="snowScale" value="0"/>
    </Material>
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    </Material>
    <Material name="unnamedMaterial" materialId="126" diffuseColor="0.466667 1 0.466667 1">
    </Material>
    <Material name="unnamedMaterial_mat" materialId="17" diffuseColor="0.501961 0.501961 0.501961 1">
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  </Materials>


  <Shapes externalShapesFile="silo.i3d.shapes">
  </Shapes>

  <Scene>
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        <TransformGroup name="mapPosition" translation="-0.178355 0.215499 -1.83448" nodeId="45"/>
        <TransformGroup name="storage" nodeId="46"/>
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      <TransformGroup name="lights" translation="0 -0.159 0" visibility="false" nodeId="62"/>
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        <TransformGroup name="markerLoading" translation="-0.514472 0.612314 -12.5591" nodeId="64"/>
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</i3D>
