<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="sausageceh.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="85" filename="$data/maps/mapAS/textures/props/boxesPlastic02/boxesPlastic02_diffuse.png"/>
    <File fileId="89" filename="$data/maps/mapAS/textures/props/boxesPlastic02/boxesPlastic02_mask.png"/>
    <File fileId="86" filename="$data/maps/mapAS/textures/props/boxesPlastic02/boxesPlastic02_normal.png"/>
    <File fileId="87" filename="$data/maps/mapAS/textures/props/boxesPlastic02/boxesPlastic02_specular.png"/>
    <File fileId="54" filename="$data/maps/mapAS/textures/props/canister_diffuse.png"/>
    <File fileId="55" filename="$data/maps/mapAS/textures/props/canister_normal.png"/>
    <File fileId="56" filename="$data/maps/mapAS/textures/props/canister_specular.png"/>
    <File fileId="35" filename="$data/maps/mapEU/textures/buildings/sanctuary/sanctuary_height.dds"/>
    <File fileId="33" filename="$data/maps/mapEU/textures/buildings/sanctuary/sanctuary_normal.dds"/>
    <File fileId="34" filename="$data/maps/mapEU/textures/buildings/sanctuary/sanctuary_specular.dds"/>
    <File fileId="32" filename="$data/maps/mapEU/textures/buildings/vehicleShop/vehicleShopSign_diffuse.dds"/>
    <File fileId="69" filename="$data/maps/mapEU/textures/props/accessPointFence_diffuse.png"/>
    <File fileId="70" filename="$data/maps/mapEU/textures/props/accessPointFence_normal.png"/>
    <File fileId="71" filename="$data/maps/mapEU/textures/props/accessPointFence_specular.png"/>
    <File fileId="78" filename="$data/maps/mapEU/textures/props/industrialBuildingAttachmentsVentArray.png"/>
    <File fileId="66" filename="$data/maps/mapEU/textures/props/industrialBuildingAttachments_diffuse.png"/>
    <File fileId="67" filename="$data/maps/mapEU/textures/props/industrialBuildingAttachments_normal.png"/>
    <File fileId="68" filename="$data/maps/mapEU/textures/props/industrialBuildingAttachments_specular.png"/>
    <File fileId="74" filename="$data/maps/mapEU/textures/windowsGlass_diffuse.png"/>
    <File fileId="75" filename="$data/maps/mapEU/textures/windowsGlass_normal.png"/>
    <File fileId="76" filename="$data/maps/mapEU/textures/windowsGlass_specular.png"/>
    <File fileId="44" filename="$data/maps/mapUS/textures/buildings/residentialBuildings/residentialBuildingsA_diffuse.dds"/>
    <File fileId="47" filename="$data/maps/mapUS/textures/buildings/residentialBuildings/residentialBuildingsA_height.dds"/>
    <File fileId="45" filename="$data/maps/mapUS/textures/buildings/residentialBuildings/residentialBuildingsA_normal.dds"/>
    <File fileId="46" filename="$data/maps/mapUS/textures/buildings/residentialBuildings/residentialBuildingsA_specular.dds"/>
    <File fileId="58" filename="$data/maps/textures/shared/props/roofVents_diffuse.png"/>
    <File fileId="59" filename="$data/maps/textures/shared/props/roofVents_normal.png"/>
    <File fileId="60" filename="$data/maps/textures/shared/props/roofVents_specular.png"/>
    <File fileId="49" filename="$data/maps/textures/shared/windowsGlass_normal.dds"/>
    <File fileId="50" filename="$data/maps/textures/shared/windowsGlass_specular.dds"/>
    <File fileId="62" filename="$data/objects/pallets/shared/euroPallet/euroPalletNew_diffuse.png"/>
    <File fileId="65" filename="$data/objects/pallets/shared/euroPallet/euroPalletOld_diffuse.png"/>
    <File fileId="63" filename="$data/objects/pallets/shared/euroPallet/euroPallet_normal.png"/>
    <File fileId="64" filename="$data/objects/pallets/shared/euroPallet/euroPallet_specular.png"/>
    <File fileId="28" filename="$data/placeables/mapEU/brandless/buildings/farmBarn/farmBarn_diffuse.dds"/>
    <File fileId="31" filename="$data/placeables/mapEU/brandless/buildings/farmBarn/farmBarn_height.dds"/>
    <File fileId="29" filename="$data/placeables/mapEU/brandless/buildings/farmBarn/farmBarn_normal.dds"/>
    <File fileId="30" filename="$data/placeables/mapEU/brandless/buildings/farmBarn/farmBarn_specular.dds"/>
    <File fileId="20" filename="$data/placeables/mapEU/cementFactoryEU/cementFactory_diffuse.dds"/>
    <File fileId="23" filename="$data/placeables/mapEU/cementFactoryEU/cementFactory_height.dds"/>
    <File fileId="21" filename="$data/placeables/mapEU/cementFactoryEU/cementFactory_normal.dds"/>
    <File fileId="22" filename="$data/placeables/mapEU/cementFactoryEU/cementFactory_specular.dds"/>
    <File fileId="15" filename="$data/placeables/mapEU/dairy/dairy_diffuse.dds"/>
    <File fileId="19" filename="$data/placeables/mapEU/dairy/dairy_height.dds"/>
    <File fileId="16" filename="$data/placeables/mapEU/dairy/dairy_normal.dds"/>
    <File fileId="17" filename="$data/placeables/mapEU/dairy/dairy_specular.dds"/>
    <File fileId="52" filename="$data/placeables/mapEU/pianoFactory/pianoFactoryParts_normal.dds"/>
    <File fileId="53" filename="$data/placeables/mapEU/pianoFactory/pianoFactoryParts_specular.dds"/>
    <File fileId="9" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="88" filename="$data/shaders/colorShader.xml"/>
    <File fileId="73" filename="$data/shaders/glowShader.xml"/>
    <File fileId="61" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="77" filename="$data/shaders/vtxVentShader.xml"/>
    <File fileId="79" filename="$data/shared/assets/lights/lizard/buildings/industrialWallLight_diffuse.png"/>
    <File fileId="80" filename="$data/shared/assets/lights/lizard/buildings/industrialWallLight_normal.png"/>
    <File fileId="81" filename="$data/shared/assets/lights/lizard/buildings/industrialWallLight_specular.png"/>
    <File fileId="83" filename="$data/shared/default_normal.png"/>
    <File fileId="2" filename="$data/shared/warningStripes_diffuse.dds"/>
    <File fileId="3" filename="$data/shared/warningStripes_normal.dds"/>
    <File fileId="4" filename="$data/shared/warningStripes_specular.dds"/>
    <File fileId="82" filename="$data/shared/window02_diffuse.png"/>
    <File fileId="84" filename="$data/shared/window02_specular.dds"/>
    <File fileId="40" filename="../textures/bitum_albedo.dds"/>
    <File fileId="43" filename="../textures/bitum_height.dds"/>
    <File fileId="41" filename="../textures/bitum_normal.dds"/>
    <File fileId="42" filename="../textures/bitum_specular.dds"/>
    <File fileId="51" filename="../textures/gates_diffuse.dds"/>
    <File fileId="36" filename="../textures/metalBr_diffuse.dds"/>
    <File fileId="39" filename="../textures/metalBr_height.dds"/>
    <File fileId="37" filename="../textures/metalBr_normal.dds"/>
    <File fileId="38" filename="../textures/metalBr_specular.dds"/>
    <File fileId="24" filename="../textures/metal_diffuse.dds"/>
    <File fileId="27" filename="../textures/metal_height.dds"/>
    <File fileId="25" filename="../textures/metal_normal.dds"/>
    <File fileId="26" filename="../textures/metal_specular.dds"/>
    <File fileId="6" filename="../textures/tanks_diffuse.dds"/>
    <File fileId="7" filename="../textures/tanks_normal.dds"/>
    <File fileId="8" filename="../textures/tanks_specular.dds"/>
    <File fileId="18" filename="../textures/vmask_factory4.dds"/>
    <File fileId="48" filename="../textures/windowsGlass_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="accessPointFence_mat" materialId="5">
      <Texture fileId="69"/>
      <Normalmap fileId="70"/>
      <Glossmap fileId="71"/>
    </Material>
    <Material name="bitum" materialId="6" customShaderId="9" customShaderVariation="customParallax">
      <Texture fileId="40"/>
      <Normalmap fileId="41"/>
      <Glossmap fileId="42"/>
      <Custommap name="mMaskMap" fileId="18"/>
      <Custommap name="mParallaxMap" fileId="43"/>
    </Material>
    <Material name="boxesPlastic02_mat" materialId="7" customShaderId="88" customShaderVariation="CUSTOM_MASK">
      <Texture fileId="85"/>
      <Normalmap fileId="86"/>
      <Glossmap fileId="87"/>
      <Custommap name="mCustomMask" fileId="89"/>
    </Material>
    <Material name="canister_mat" materialId="8">
      <Texture fileId="54"/>
      <Normalmap fileId="55"/>
      <Glossmap fileId="56"/>
    </Material>
    <Material name="cementFactory" materialId="9" customShaderId="9" customShaderVariation="customParallax">
      <Texture fileId="20"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
      <Custommap name="mMaskMap" fileId="18"/>
      <Custommap name="mParallaxMap" fileId="23"/>
    </Material>
    <Material name="dairy" materialId="10" customShaderId="9" customShaderVariation="customParallax">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="mMaskMap" fileId="18"/>
      <Custommap name="mParallaxMap" fileId="19"/>
    </Material>
    <Material name="euroPalletNew_mat" materialId="11" customShaderId="61" customShaderVariation="customDiffuseBlend">
      <Texture fileId="62"/>
      <Normalmap fileId="63"/>
      <Glossmap fileId="64"/>
      <Custommap name="mCustomDiffuse" fileId="65"/>
    </Material>
    <Material name="farmBarn" materialId="12" customShaderId="9" customShaderVariation="customParallax">
      <Texture fileId="28"/>
      <Normalmap fileId="29"/>
      <Glossmap fileId="30"/>
      <Custommap name="mMaskMap" fileId="18"/>
      <Custommap name="mParallaxMap" fileId="31"/>
    </Material>
    <Material name="gates" materialId="13">
      <Texture fileId="51"/>
      <Normalmap fileId="52"/>
      <Glossmap fileId="53"/>
    </Material>
    <Material name="industrialBuildingAttachments_mat" materialId="14" customShaderId="61">
      <Texture fileId="66"/>
      <Normalmap fileId="67"/>
      <Glossmap fileId="68"/>
    </Material>
    <Material name="industrialBuildingAttachments_mat2" materialId="15" diffuseColor="0.619608 0.560784 0.482353 1" customShaderId="73">
      <Normalmap fileId="67"/>
      <Glossmap fileId="68"/>
      <CustomParameter name="lightControl" value="2"/>
    </Material>
    <Material name="industrialBuildingAttachments_mat3" materialId="16" customShaderId="77">
      <Texture fileId="66"/>
      <Normalmap fileId="67"/>
      <Glossmap fileId="68"/>
      <Custommap name="mArray" fileId="78"/>
    </Material>
    <Material name="industrialWallLight_mat" materialId="17" customShaderId="73">
      <Texture fileId="79"/>
      <Normalmap fileId="80"/>
      <Glossmap fileId="81"/>
      <CustomParameter name="lightControl" value="1.5"/>
    </Material>
    <Material name="lambert" materialId="18" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="lambert1" materialId="19" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="metal" materialId="20" customShaderId="9" customShaderVariation="customParallax">
      <Texture fileId="24"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
      <Custommap name="mMaskMap" fileId="18"/>
      <Custommap name="mParallaxMap" fileId="27"/>
    </Material>
    <Material name="metalBr" materialId="21" customShaderId="9" customShaderVariation="customParallax">
      <Texture fileId="36"/>
      <Normalmap fileId="37"/>
      <Glossmap fileId="38"/>
      <Custommap name="mMaskMap" fileId="18"/>
      <Custommap name="mParallaxMap" fileId="39"/>
    </Material>
    <Material name="residentialBuildingsA" materialId="22" customShaderId="9" customShaderVariation="customParallax">
      <Texture fileId="44"/>
      <Normalmap fileId="45"/>
      <Glossmap fileId="46"/>
      <Custommap name="mMaskMap" fileId="18"/>
      <Custommap name="mParallaxMap" fileId="47"/>
    </Material>
    <Material name="roofVents_mat" materialId="23" customShaderId="61">
      <Texture fileId="58"/>
      <Normalmap fileId="59"/>
      <Glossmap fileId="60"/>
    </Material>
    <Material name="sanctuary" materialId="250" customShaderId="9" customShaderVariation="customParallax">
      <Texture fileId="32"/>
      <Normalmap fileId="33"/>
      <Glossmap fileId="34"/>
      <Custommap name="mMaskMap" fileId="18"/>
      <Custommap name="mParallaxMap" fileId="35"/>
    </Material>
    <Material name="standardSurface1" materialId="25" diffuseColor="0.4 0.4 0.4 1">
    </Material>
    <Material name="tanks" materialId="26" customShaderId="9">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="warningStripes_mat" materialId="27">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="window02_mat" materialId="28" alphaBlending="true" customShaderId="73">
      <Texture fileId="82"/>
      <Normalmap fileId="83"/>
      <Glossmap fileId="84"/>
    </Material>
    <Material name="windowsGlass" materialId="29">
      <Texture fileId="48"/>
      <Normalmap fileId="49"/>
      <Glossmap fileId="50"/>
    </Material>
    <Material name="windowsGlass_mat" materialId="30" alphaBlending="true">
      <Texture fileId="74"/>
      <Normalmap fileId="75"/>
      <Glossmap fileId="76"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="sausageceh.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="factory4" lockedgroup="true" static="true" nodeId="85">
      <TransformGroup name="clearAreas" nodeId="86">
        <TransformGroup name="clearAreaStart01" translation="-24.701 0 -8.24561" nodeId="87">
          <TransformGroup name="clearAreaWidth01" translation="0 0 20.418" nodeId="88"/>
          <TransformGroup name="clearAreaHeight01" translation="41.272 0 0" nodeId="89"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="90">
        <TransformGroup name="levelAreaStart01" translation="-24.701 0 -8.24561" nodeId="91">
          <TransformGroup name="levelAreaWidth01" translation="0 0 20.418" nodeId="92"/>
          <TransformGroup name="levelAreaHeight01" translation="41.272 0 0" nodeId="93"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="paintAreas" nodeId="94">
        <TransformGroup name="paintAreaStart01" translation="-24.701 0 -8.24561" nodeId="95">
          <TransformGroup name="paintAreaWidth01" translation="0 0 20.418" nodeId="96"/>
          <TransformGroup name="paintAreaHeight01" translation="41.272 0 0" nodeId="97"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="98">
        <TransformGroup name="indoorAreaStart01" translation="14.373 0 -6.31911" nodeId="99">
          <TransformGroup name="indoorAreaWidth01" translation="0 0 12.7503" nodeId="100"/>
          <TransformGroup name="indoorAreaHeight01" translation="-28.807 0 0" nodeId="101"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="102">
        <TransformGroup name="testAreaStart01" translation="14.373 0 -6.31911" nodeId="103">
          <TransformGroup name="testAreaEnd01" translation="-29.149 6.03485 10.3702" nodeId="104"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="105">
        <TransformGroup name="tipOcclusionUpdateAreaStart01" translation="14.3731 0 -6.31911" nodeId="106">
          <TransformGroup name="tipOcclusionUpdateAreaEnd01" translation="-29.1487 0 10.3702" nodeId="107"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="lights" nodeId="108"/>
      <Shape name="infoTrigger" translation="-3.37846 0 1.76444" shapeId="1" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x100000" nodeId="109" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
      <TransformGroup name="sellingStation" nodeId="110">
        <Shape name="exactFillRootNode" translation="10.154 -7.08796e-07 8.31024" rotation="-180 -0 180" shapeId="2" kinematic="true" compound="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="111" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
        <Shape name="palletTrigger" translation="10.154 -7.1e-07 8.31024" rotation="180 0 -180" shapeId="3" kinematic="true" compound="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x10000" nodeId="112" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
        <TransformGroup name="unloadTriggerMarker" translation="10.154 -7.1e-07 8.31024" nodeId="113"/>
        <TransformGroup name="unloadTriggerAINode" translation="10.154 -7.1e-07 8.31024" rotation="0 90 0" nodeId="114"/>
        <Shape name="exactFillRootNodeWater" translation="-20.977 0 -1.2746" rotation="0 90 0" shapeId="2" kinematic="true" compound="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="115" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
        <TransformGroup name="unloadTriggerMarkerWater" translation="-20.9769 0 -1.2746" nodeId="116"/>
        <TransformGroup name="unloadTriggerAINodeWater" translation="-20.9769 0 -1.2746" rotation="0 90 0" nodeId="117"/>
      </TransformGroup>
      <TransformGroup name="warningStripes" nodeId="118">
        <Shape name="warningStripesCorner3" translation="-22.6171 -1.27672e-06 1.86568" rotation="-2.73233e-05 90 0" shapeId="4" visibility="false" clipDistance="200" nodeId="119" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27">
          <Shape name="warningStripesCorner3" translation="4.45698e-06 2.06844e-12 3.265" rotation="6.04463e-11 90 2.73583e-05" shapeId="4" visibility="false" clipDistance="200" nodeId="120" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27"/>
          <Shape name="warningStripesCorner3" translation="6.281 4.23976e-06 3.265" rotation="-180 0 -180" shapeId="4" visibility="false" clipDistance="200" nodeId="121" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27"/>
          <Shape name="warningStripesCorner3" translation="6.281 1.92788e-07 -1.68283e-07" rotation="-180 -90 -180" shapeId="4" visibility="false" clipDistance="200" nodeId="122" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27"/>
        </Shape>
        <Shape name="warningStripesCorner3" translation="-10.57 -1.82874e-05 8.7635" rotation="9.7953e-12 90 2.73376e-05" shapeId="4" visibility="false" clipDistance="200" nodeId="123" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27">
          <Shape name="warningStripesCorner3" translation="3.98087e-06 1.79755e-12 8.499" rotation="6.04463e-11 90 2.73583e-05" shapeId="4" visibility="false" clipDistance="200" nodeId="124" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27"/>
          <Shape name="warningStripesCorner3" translation="2.061 4.26184e-06 8.499" rotation="-180 0 -180" shapeId="4" visibility="false" clipDistance="200" nodeId="125" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27"/>
          <Shape name="warningStripesCorner3" translation="2.061 -3.2284e-08 4.40595e-07" rotation="-180 -90 -180" shapeId="4" visibility="false" clipDistance="200" nodeId="126" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27"/>
        </Shape>
        <Shape name="warningStripesCorner3" translation="13.2884 -6.36385e-06 6.67786" rotation="-180 -90 -180" shapeId="4" clipDistance="200" nodeId="127" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27">
          <Shape name="warningStripesCorner3" translation="3.98087e-06 1.79755e-12 6.275" rotation="6.04463e-11 90 2.73583e-05" shapeId="4" clipDistance="200" nodeId="128" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27"/>
          <Shape name="warningStripesCorner3" translation="3.25 3.9974e-06 6.275" rotation="-180 0 -180" shapeId="4" clipDistance="200" nodeId="129" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27"/>
          <Shape name="warningStripesCorner3" translation="3.25 -2.40082e-07 3.36696e-07" rotation="-180 -90 -180" shapeId="4" clipDistance="200" nodeId="130" castsShadows="true" receiveShadows="true" nonRenderable="true" terrainDecal="true" decalLayer="1" materialIds="27"/>
        </Shape>
      </TransformGroup>
      <TransformGroup name="productionPoint" nodeId="131">
        <Shape name="playerTrigger" translation="4.636 1.25559 4.57213" shapeId="5" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x100000" nodeId="132" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
        <TransformGroup name="playerTriggerMarker" translation="4.636 1.25559 4.57213" nodeId="133"/>
      </TransformGroup>
      <TransformGroup name="palletSpawner" nodeId="134">
        <TransformGroup name="palletAreaStart01" translation="-9.82695 0 7.2448" rotation="180 -0 180" nodeId="135">
          <TransformGroup name="palletAreaEnd01" translation="-6.94674 -2.19592e-13 1.20165e-20" nodeId="136"/>
        </TransformGroup>
        <TransformGroup name="palletAreaStart01" translation="-9.82695 1.11017e-08 8.34708" rotation="180 -0 180" nodeId="137">
          <TransformGroup name="palletAreaEnd01" translation="-6.94674 -2.19592e-13 1.20165e-20" nodeId="138"/>
        </TransformGroup>
        <TransformGroup name="palletAreaStart01" translation="-9.82695 0.63 7.2448" rotation="180 -0 180" nodeId="139">
          <TransformGroup name="palletAreaEnd01" translation="-6.94674 -2.19592e-13 1.20165e-20" nodeId="140"/>
        </TransformGroup>
        <TransformGroup name="palletAreaStart01" translation="-9.82695 0.740856 8.34708" rotation="180 -0 180" nodeId="141">
          <TransformGroup name="palletAreaEnd01" translation="-6.94674 -2.19592e-13 1.20165e-20" nodeId="142"/>
        </TransformGroup>
        <TransformGroup name="palletAreaStart01" translation="-9.82695 1.24 7.2448" rotation="180 -0 180" nodeId="143">
          <TransformGroup name="palletAreaEnd01" translation="-6.94674 -2.19592e-13 1.20165e-20" nodeId="144"/>
        </TransformGroup>
        <TransformGroup name="palletAreaStart01" translation="-9.82695 1.24 8.34708" rotation="180 -0 180" nodeId="145">
          <TransformGroup name="palletAreaEnd01" translation="-6.94674 -2.19592e-13 1.20165e-20" nodeId="146"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="animalInputTrigger" nodeId="147">
        <Shape name="animalTrigger" translation="-4.15928 1.175 -4.33926" scale="0.705247 1 2.17319" shapeId="6" visibility="false" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x110000" clipDistance="300" nodeId="148" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="19"/>
        <TransformGroup name="aiUnloadingNode" translation="-4.15928 1.90735e-06 -4.33926" rotation="0 -90 0" visibility="false" nodeId="149"/>
        <Shape name="unloadTriggerAnimal" translation="-4.15928 2.9618 -4.33926" shapeId="7" visibility="false" static="true" trigger="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x40000000" nodeId="150" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="19"/>
        <TransformGroup name="unloadTriggerAINode" translation="-4.15928 0 -4.33926" rotation="180 -0 180" visibility="false" nodeId="151"/>
        <TransformGroup name="markerAnimals" translation="-4.15928 0 -4.33926" rotation="180 -0 180" visibility="false" nodeId="152"/>
      </TransformGroup>
      <TransformGroup name="visuals" clipDistance="300" nodeId="153">
        <TransformGroup name="visual" lockedgroup="true" nodeId="154">
          <Shape name="tanks" translation="-16.6106 0.220212 -1.34679" rotation="-90 -0 0" shapeId="8" clipDistance="300" nodeId="155" castsShadows="true" receiveShadows="true" materialIds="26">
            <Shape name="col2" shapeId="9" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" clipDistance="300" nodeId="156" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </Shape>
          <Shape name="metal1" shapeId="10" clipDistance="200" nodeId="157" castsShadows="true" receiveShadows="true" materialIds="10"/>
          <Shape name="metal2" shapeId="11" clipDistance="300" nodeId="158" castsShadows="true" receiveShadows="true" materialIds="9"/>
          <Shape name="krovlya" shapeId="12" clipDistance="300" nodeId="159" castsShadows="true" receiveShadows="true" materialIds="20"/>
          <Shape name="beton" shapeId="13" clipDistance="300" nodeId="160" castsShadows="true" receiveShadows="true" materialIds="12"/>
          <Shape name="steny" shapeId="14" clipDistance="300" nodeId="161" castsShadows="true" receiveShadows="true" materialIds="250"/>
          <Shape name="metal3" shapeId="15" clipDistance="300" nodeId="162" castsShadows="true" receiveShadows="true" materialIds="21"/>
          <Shape name="bitum" shapeId="16" clipDistance="300" nodeId="163" castsShadows="true" receiveShadows="true" materialIds="6"/>
          <Shape name="derevo" shapeId="17" clipDistance="200" nodeId="164" castsShadows="true" receiveShadows="true" materialIds="22"/>
          <Shape name="steklo" shapeId="18" clipDistance="300" nodeId="165" castsShadows="true" receiveShadows="true" materialIds="29"/>
          <Shape name="vorota2" translation="-5.5896 2.96836 4.13263" shapeId="19" clipDistance="200" nodeId="166" castsShadows="true" receiveShadows="true" materialIds="13"/>
          <Shape name="vorota2" translation="8.34671 2.012 3.22221" shapeId="20" clipDistance="200" nodeId="167" castsShadows="true" receiveShadows="true" materialIds="13"/>
          <Shape name="vorota2" translation="11.5123 2.012 3.22221" shapeId="20" clipDistance="200" nodeId="168" castsShadows="true" receiveShadows="true" materialIds="13"/>
          <Shape name="col" shapeId="21" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" clipDistance="300" nodeId="169" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
        </TransformGroup>
        <TransformGroup name="props" translation="2.33987e-07 0 -2.33987e-07" clipDistance="200" nodeId="170">
          <TransformGroup name="canister" translation="-3.27949 1.25208 4.49563" rotation="-180 86.3012 -180" nodeId="171">
            <TransformGroup name="visual_lod" lodDistance="0 10" lodBlending="false" clipDistance="60" nodeId="172">
              <Shape name="LOD0" rotation="-4e-06 0 0" shapeId="22" nodeId="173" castsShadows="true" receiveShadows="true" materialIds="8"/>
              <Shape name="LOD1" rotation="-4e-06 0 0" shapeId="23" nodeId="174" castsShadows="true" receiveShadows="true" materialIds="8"/>
            </TransformGroup>
            <Shape name="col" rotation="-90 0 0" shapeId="24" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" density="0.0001" nodeId="175" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="25"/>
          </TransformGroup>
          <TransformGroup name="fan02" lockedgroup="true" translation="-2.82416 5.7701 -4.28219" rotation="-0 -90 0" nodeId="176">
            <Shape name="fan02" shapeId="25" clipDistance="250" nodeId="177" castsShadows="true" receiveShadows="true" materialIds="23"/>
            <Shape name="col" shapeId="26" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" nodeId="178" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="25"/>
          </TransformGroup>
          <Shape name="euroPallet_vis" translation="3.13066 0.0787225 3.68923" shapeId="27" clipDistance="200" nodeId="179" castsShadows="true" receiveShadows="true" materialIds="11">
            <Shape name="tensionBeltMesh" shapeId="28" nodeId="180" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </Shape>
          <Shape name="euroPallet_vis" translation="3.09005 0.223394 3.72867" rotation="0 -4.64803 0" shapeId="27" clipDistance="200" nodeId="181" castsShadows="true" receiveShadows="true" materialIds="11">
            <Shape name="tensionBeltMesh" shapeId="28" nodeId="182" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </Shape>
          <Shape name="euroPallet_vis" translation="3.03643 0.363458 3.60911" rotation="0 2.54599 0" shapeId="27" clipDistance="200" nodeId="183" castsShadows="true" receiveShadows="true" materialIds="11">
            <Shape name="tensionBeltMesh" shapeId="28" nodeId="184" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </Shape>
          <Shape name="miniAC" lockedgroup="true" translation="-14.6932 4.95099 1.28245" rotation="-180 0 -180" shapeId="29" clipDistance="60" nodeId="185" castsShadows="true" receiveShadows="true" materialIds="14">
            <Shape name="net" shapeId="30" nodeId="186" castsShadows="true" receiveShadows="true" materialIds="5"/>
          </Shape>
          <Shape name="lamp" lockedgroup="true" translation="4.65767 4.12521 3.23345" rotation="1.73028e-05 -90 0" shapeId="31" clipDistance="150" nodeId="187" castsShadows="true" receiveShadows="true" materialIds="14">
            <Shape name="selfIllum" translation="1.68659 0.875199 0" shapeId="32" clipDistance="40" nodeId="188" castsShadows="true" receiveShadows="true" materialIds="15" weatherRequiredMask="0x40"/>
            <TransformGroup name="illum" clipDistance="100" nodeId="189" weatherRequiredMask="0x40">
              <Light name="spotLight1" translation="1.6859 0.848389 0" rotation="-90 0 0" clipDistance="100" nodeId="190" type="spot" color="2 1.57101 1.5" emitDiffuse="true" emitSpecular="true" range="14" coneAngle="120" dropOff="4" weatherRequiredMask="0x40"/>
            </TransformGroup>
            <Shape name="lampInterior" translation="1.68659 0.875199 0" shapeId="33" clipDistance="75" nodeId="191" castsShadows="true" receiveShadows="true" materialIds="14" weatherRequiredMask="0x40" renderInvisible="true"/>
            <Shape name="collision" shapeId="34" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" nodeId="192" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
            <Shape name="glass" shapeId="35" nodeId="193" castsShadows="true" receiveShadows="true" materialIds="30"/>
          </Shape>
          <Shape name="camera" lockedgroup="true" translation="-0.0605906 4.81731 3.85121" rotation="0 -18.0788 0" shapeId="36" clipDistance="60" nodeId="194" castsShadows="true" receiveShadows="true" materialIds="14">
            <Shape name="cameraHead" translation="0.274078 0.028227 0" shapeId="37" nodeId="195" castsShadows="true" receiveShadows="true" materialIds="14"/>
          </Shape>
          <Shape name="firealarmButton" lockedgroup="true" translation="-13.9807 3.14179 4.14127" rotation="0 -90 0" shapeId="38" clipDistance="60" nodeId="196" castsShadows="true" receiveShadows="true" materialIds="14"/>
          <Shape name="ac" lockedgroup="true" translation="-12.5048 5.30068 -6.70652" rotation="-0 90 0" shapeId="39" clipDistance="60" nodeId="197" castsShadows="true" receiveShadows="true" materialIds="14">
            <Shape name="net" translation="0 -0.18045 0" shapeId="40" nodeId="198" castsShadows="true" receiveShadows="true" materialIds="5"/>
          </Shape>
          <TransformGroup name="ac_square" lockedgroup="true" translation="14.3989 4.15104 -4.13483" rotation="5.5627e-08 90 0" clipDistance="80" nodeId="199">
            <TransformGroup name="visual_lod" lodDistance="0 8" nodeId="200">
              <Shape name="LOD0" shapeId="41" clipDistance="60" nodeId="201" castsShadows="true" receiveShadows="true" materialIds="14">
                <Shape name="flaps" shapeId="42" clipDistance="40" nodeId="202" castsShadows="true" receiveShadows="true" materialIds="16"/>
              </Shape>
              <Shape name="LOD1" shapeId="43" nodeId="203" castsShadows="true" receiveShadows="true" materialIds="14"/>
            </TransformGroup>
          </TransformGroup>
          <Shape name="industrialWallLight" translation="-11.7518 3.83032 4.13435" rotation="0 -0 90" shapeId="44" clipDistance="50" nodeId="204" castsShadows="true" receiveShadows="true" materialIds="17">
            <Shape name="glass" shapeId="45" clipDistance="40" nodeId="205" castsShadows="true" receiveShadows="true" materialIds="28"/>
          </Shape>
          <TransformGroup name="boxesPlastic02_02" lockedgroup="true" translation="-8.68928 1.32015 4.2887" rotation="0 85.4732 0" nodeId="206">
            <TransformGroup name="vis_lod" lodDistance="0 8" lodBlending="false" clipDistance="25" nodeId="207">
              <Shape name="LOD0" translation="-0.175787 -0.062205 0" shapeId="46" nodeId="208" castsShadows="true" receiveShadows="true" materialIds="7"/>
              <Shape name="LOD1" translation="-0.175787 -0.062205 0" shapeId="47" nodeId="209" castsShadows="true" receiveShadows="true" materialIds="7"/>
            </TransformGroup>
            <Shape name="col" shapeId="48" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" nodeId="210" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </TransformGroup>
          <TransformGroup name="boxesPlastic02_02" lockedgroup="true" translation="-8.72942 1.5921 4.28244" rotation="-180 88.7076 -180" nodeId="211">
            <TransformGroup name="vis_lod" lodDistance="0 8" lodBlending="false" clipDistance="25" nodeId="212">
              <Shape name="LOD0" translation="-0.175787 -0.062205 0" shapeId="46" nodeId="213" castsShadows="true" receiveShadows="true" materialIds="7"/>
              <Shape name="LOD1" translation="-0.175787 -0.062205 0" shapeId="47" nodeId="214" castsShadows="true" receiveShadows="true" materialIds="7"/>
            </TransformGroup>
            <Shape name="col" shapeId="48" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" nodeId="215" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </TransformGroup>
          <TransformGroup name="boxesPlastic02_01" lockedgroup="true" translation="2.91042 0.571373 3.62623" nodeId="216">
            <TransformGroup name="vis_lod" lodDistance="0 8" lodBlending="false" clipDistance="25" nodeId="217">
              <Shape name="LOD0" translation="-0.168709 -0.062205 0" shapeId="49" nodeId="218" castsShadows="true" receiveShadows="true" materialIds="7"/>
              <Shape name="LOD1" translation="-0.168709 -0.062205 0" shapeId="50" nodeId="219" castsShadows="true" receiveShadows="true" materialIds="7"/>
            </TransformGroup>
            <Shape name="col" lockedgroup="true" shapeId="51" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" nodeId="220" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </TransformGroup>
          <Shape name="crashProtection_small" lockedgroup="true" translation="-18.6038 0.0787526 2.4" rotation="0 -90 0" shapeId="52" clipDistance="60" nodeId="221" castsShadows="true" receiveShadows="true" materialIds="14">
            <Shape name="collision" shapeId="53" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" nodeId="222" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </Shape>
          <Shape name="crashProtection_small" lockedgroup="true" translation="-18.6038 0.0787526 -1.4" rotation="0 -90 0" shapeId="52" clipDistance="60" nodeId="223" castsShadows="true" receiveShadows="true" materialIds="14">
            <Shape name="collision" shapeId="53" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" nodeId="224" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </Shape>
          <Shape name="crashProtection_small" lockedgroup="true" translation="-18.6038 0.0787526 -4.8" rotation="0 -90 0" shapeId="52" clipDistance="60" nodeId="225" castsShadows="true" receiveShadows="true" materialIds="14">
            <Shape name="collision" shapeId="53" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" nodeId="226" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="18"/>
          </Shape>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="227"/>
      <TransformGroup name="SmokeEffect" nodeId="228">
        <TransformGroup name="smokeBig1" translation="-3.15013 7.50764 -3.13191" nodeId="229"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
