<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="estepes" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="9.0.3"/>
    </Asset>
    <Files>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="2" filename="$data/shared/default_normal.dds"/>
        <File fileId="9" filename="$data/shared/wheels/tires/lizard/truck/_11R22_5_normal.png"/>
        <File fileId="10" filename="$data/shared/wheels/tires/lizard/truck/_11R22_5_vmask.png"/>
        <File fileId="3" filename="Sujavel.dds"/>
        <File fileId="11" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
        <File fileId="12" filename="$data/shared/detailLibrary/flat_normal.png"/>
        <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
        <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
        <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
        <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    </Files>
    <Materials>
        <Material name="_11R22_5_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="9"/>
            <Glossmap fileId="10"/>
            <CustomParameter name="RDT" value="0 0 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
            <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
            <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
            <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
            <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
            <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
        </Material>
        <Material name="ferro_mat" materialId="5" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="0 0 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.342 0.342 0.342 16"/>
            <CustomParameter name="colorMat1" value="0.98 0.98 0.98 2"/>
            <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
            <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
            <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
            <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
        </Material>
        <Material name="rodaMB_mat" materialId="6" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="0 0 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.11 0.01 0.01 0"/>
            <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
            <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
            <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
            <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
            <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
        </Material>
        <Material name="rodaMB_mat_metalPainted" materialId="7" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="0 0 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorScale" value="0.110000 0.010000 0.010000"/>
            <Custommap name="detailDiffuse" fileId="11"/>
            <Custommap name="detailNormal" fileId="12"/>
            <Custommap name="detailSpecular" fileId="13"/>
        </Material>
        <Material name="ferro_mat_metalPainted" materialId="8" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="0 0 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorScale" value="0.342000 0.342000 0.342000"/>
            <Custommap name="detailDiffuse" fileId="11"/>
            <Custommap name="detailNormal" fileId="12"/>
            <Custommap name="detailSpecular" fileId="13"/>
        </Material>
        <Material name="_11R22_5_mat_rubberBlack" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="9"/>
            <Glossmap fileId="10"/>
            <CustomParameter name="RDT" value="0 0 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="porosity" value="0.5"/>
            <Custommap name="detailDiffuse" fileId="14"/>
            <Custommap name="detailNormal" fileId="15"/>
            <Custommap name="detailSpecular" fileId="16"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="estepes.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <Shape shapeId="1" name="rodaferroD" clipDistance="300" nodeId="11" materialIds="7" castsShadows="true" receiveShadows="true">
            <Shape shapeId="2" name="shape" clipDistance="300" nodeId="12" materialIds="9" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="3" name="ferro01D" clipDistance="300" nodeId="13" materialIds="8" castsShadows="true" receiveShadows="true">
            <Shape shapeId="2" name="shape" clipDistance="300" nodeId="14" materialIds="9" castsShadows="true" receiveShadows="true"/>
        </Shape>
    </Scene>
</i3D>
