<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="luzLateral.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="8" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="18" filename="$data/shared/assets/lights/lizard/rearLight21Glass_vmask.dds"/>
    <File fileId="17" filename="$data/shared/assets/lights/lizard/rearLight21_normal.dds"/>
    <File fileId="16" filename="$data/shared/clearPlastic_diffuse.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="$data/shared/default_vmask.dds"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGearShift_diffuse.dds"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticLeatherGrainSmall_normal.dds"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.dds"/>
    <File fileId="4" filename="vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="lanterna_mat_metalPainted" materialId="8" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="luzLanterna_mat_metalPainted" materialId="34" diffuseColor="0.8 0.8 0.8 1" customShaderId="8">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorScale" value="0.291457 0.291457 0.291457"/>
    </Material>
    <Material name="vidroLanterna_mat_chrome" materialId="49" alphaBlending="true" customShaderId="8">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <Custommap name="detailSpecular" fileId="19"/>
      <Custommap name="detailNormal" fileId="20"/>
      <Custommap name="detailDiffuse" fileId="21"/>
      <CustomParameter name="colorScale" value="0.311558 0.311558 0.311558"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="luzLateral.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="base" shapeId="1" clipDistance="200" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="8">
      <Shape name="luz" shapeId="2" clipDistance="200" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="34"/>
      <Shape name="vidro" shapeId="3" clipDistance="200" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="49"/>
    </Shape>
  </Scene>

</i3D>
