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    <Light name="light" rotation="-40 0 -30" nodeId="1725" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" softShadowsLightSize="0.5" softShadowsLightDistance="15" softShadowsDepthBiasFactor="1" softShadowsMaxPenumbraSize="0.5" numShadowMapSplits="5" shadowMapSplitDistancesParameter="0.9" range="500" scattering="true"/>
    <Camera name="camera" nodeId="1726" fov="60" nearClip="0.1" farClip="1000" orthographicHeight="1"/>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="1451">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="1453">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="1455">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="1457">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
