<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="upgrade" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="11" filename="textures/radioDecals_diffuse.dds"/>
    <File fileId="12" filename="textures/radioDecals_normal.dds"/>
    <File fileId="4" filename="vehicleShader.xml"/>
    <File fileId="8" filename="$data/shared/assets/assetLibraryDecals_diffuse.dds"/>
    <File fileId="9" filename="$data/shared/assets/assetLibraryDecals_normal.dds"/>
    <File fileId="10" filename="$data/shared/assets/assetLibraryDecals_vmask.dds"/>
    <File fileId="13" filename="$data/shared/connectionHoses/cableBoundleHoses_normal.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="$data/shared/default_vmask.dds"/>
    <File fileId="14" filename="$data/shared/reflectorsTrailers_vmask.dds"/>
  </Files>


  <Materials>
    <Material name="caixaDeSom_mat" materialId="4" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.07 0.07 0.07 7"/>
      <CustomParameter name="colorMat1" value="0.01 0.01 0.01 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="caixaFerramenta_mat" materialId="5" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0.3 0.7 32"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="calota_mat" materialId="6" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.98 0.98 0.98 2"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="fio_mat" materialId="7" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="13"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 5"/>
      <CustomParameter name="colorMat1" value="0.01 0.01 0.01 5"/>
      <CustomParameter name="colorMat2" value="0.01 0.01 0.01 5"/>
      <CustomParameter name="colorMat3" value="0.01 0.01 0.01 5"/>
      <CustomParameter name="colorMat4" value="0.01 0.01 0.01 5"/>
      <CustomParameter name="colorMat5" value="0.01 0.01 0.01 5"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="martelo_mat" materialId="8" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.3 0.07 14"/>
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      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="parafusoCaixa_mat" materialId="9" customShaderId="4">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="radioDecals_mat" materialId="10" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="radioPX_mat" materialId="11" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.015 0.015 0.015 34"/>
      <CustomParameter name="colorMat1" value="0.015 0.015 0.015 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="upgrade.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="som" clipDistance="300" nodeId="26" materialIds="4" castsShadows="true" receiveShadows="true">
        <Shape shapeId="2" name="Plane.010" translation="-0.399551 0.925 0.816396" clipDistance="200" nodeId="27" materialIds="9" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <Shape shapeId="3" name="radioPX" nodeId="28" materialIds="11" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="ptt" translation="0.179 -0.0500287 0.0193584" rotation="-21.579 0 0" nodeId="29" materialIds="11" castsShadows="true" receiveShadows="true">
          <Shape shapeId="5" name="pttDecals" translation="-0.000126915 -0.000497415 -0.000283408" nodeId="30" materialIds="10" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="6" name="fio" nodeId="31" materialIds="7"/>
        <Shape shapeId="7" name="pxDecals" nodeId="32" materialIds="10" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <Shape shapeId="8" name="caixaFerramenta" clipDistance="300" nodeId="33" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="9" name="martelo" clipDistance="300" nodeId="34" materialIds="8" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="10" name="calota01" clipDistance="300" nodeId="35" materialIds="6" castsShadows="true" receiveShadows="true">
        <Shape shapeId="11" name="peca" clipDistance="300" nodeId="36" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <Shape shapeId="12" name="calota" clipDistance="300" nodeId="37" materialIds="6" castsShadows="true" receiveShadows="true">
        <Shape shapeId="13" name="peca" clipDistance="300" nodeId="38" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </Shape>
  </Scene>

</i3D>
